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Steve: Tetris із типізованим вибором місця приземлення

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Tetris із типізованим вибором місця приземлення

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I built Tetris where an AI model makes every move, but it's not an LLM. Jev (TypeSafe's new "decision model") gets a list of legal landings and picks one. ~400ms per move ~1 cent per 100 pieces Can't hallucinate an illegal move, the schema won't let it
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