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Anthropic · Model guide & community use cases

Claude Opus 5.5

Claude Opus 5.5 è un modello potente per codice lungo, ricerca e lavoro quotidiano con le informazioni in Hermes.

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A Golden Gate Bridge scene, built with codeOpen case →

Peter Yang

@petergyang

3D e scene

This looks like a video of the Golden Gate Bridge, but it's actually entirely generated using code by @claudeai Opus 5.5. From my testing, I think Opus is just as good at building 3D scenes as Astra. 📌 Watch my latest video to see how Opus and Astra compare on this scene and more: https://youtu.be/UhBqorWNwlU

3D · Creative coding

Reworking a Mac app’s icons and interactionsOpen case →

vijay singh

@dprophecyguy

Design

working on my design system for my mac app 🌌. covers icons and interaction which i just overhauled with opus 5.5. understatement to say that it's better than i have imagined.

macOS · Design system

A merchandise launch video made with RemotionOpen case →

BridgeMind

@bridgemindai

Movimento e video

Claude Opus 5.5 just created this merch launch video for BridgeMind using Remotion. The taste on this model is insane. The transitions, the timing, the branding. Better than anything I have gotten from Fable 5.1 or GPT 6 Astra. Go cop your BridgeMind hoodie. Link below.

Remotion · Brand video

A demoscene in a single HTML fileOpen case →

Justin.md

@JustinPerea

Movimento e video

I asked Claude Opus 5.5 to make the most impressive demo of itself and gave it zero direction. ~5 hours and 697M tokens later, it made this demoscene intro. Every pixel and every sound comes from one 280 KB HTML file. No images, audio files, 3D models, or libraries. Sound on. (It also wrote this tweet)

HTML · Procedural audio

Exploring multiple versions of one app ideaOpen case →

Cape

@heycape_

App e siti web

im honestly very impressed with @claudeai latest model 'opus 5.5'. not that it was just 'cheaper to use' its way more intelligent as well. all I did here was simple I tell claude, hey make me multiple variations for this idea of a app im building and then I simply let it run for a couple hours and bam: (see vid) these are just 4 out of the 8 variations.. fully workable product btw, every tab is clickable, I've never gave it any direction. this really is the era of vibecoding. you can just.. build things.

Prototyping · UI exploration

Turning a graphic into motionOpen case →

Nazday

@nazmijavierl

Movimento e video

Just made this graphic posts and animation with one prompt with Claude Opus 5.5

Animation · Graphic design

FishSlop: controls, economy and unlocksOpen case →

Theo - t3.gg

@theo

Giochi

Opus 5.5 had the best run with FishSlop that I've ever seen. The animation quality is incredible. The controls feel so much better than any other version I've generated. There's even a complete gameplay loop with a functional in-game economy and unlocks.

Game development · Gameplay

A multiplayer battle royale, then polished with UltracodeOpen case →

BridgeMind

@bridgemindai

Giochi

Claude Opus 5.5 just one shot a full multiplayer battle royale like Call of Duty Warzone.

Post excerpt · Creator attribution · Multiplayer · Ultracode

Meet Claude Opus 5.5

Anthropic segnala miglioramenti nei compiti di programmazione lunghi, nell’efficienza dei token e nella chiarezza della scrittura. In Hermes è adatto all’Agent principale quando servono piano e verifica. I prezzi sono per un milione di token API.

Read the official introduction ↗
Developer
Anthropic
Released
22 set 2026
API ID
claude-opus-5-5
$4Input / 1M tokens
$20Output / 1M tokens
$0.20Cache read / 1M tokens

USD. Check the official source for current pricing.

Aggiornato22 ott 2026

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