
Vals AI's CUA-Bench Humbles Every Frontier Agent Below 20 Points
Vals AI's new CUA-Bench pits frontier models against six commercial video games with only pixels in and keystrokes out, and every model scores below 20%.
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Vals AI's new CUA-Bench pits frontier models against six commercial video games with only pixels in and keystrokes out, and every model scores below 20%.

Figure's new humanoid policy walked into 30 unseen Bay Area homes and tidied, folded, and made beds with zero prior data from those spaces.

Odyssey unveils a single foundation world model that controls robots, humanoids, cars, drones, and video game characters with only hours of task data.

A solo developer reverse-engineered Pollen Robotics' closed hardware from its open MJCF sim files, publishing full assembly drawings, CAD, and electronics.

Kevin Zakka's new library steps thousands of MuJoCo simulations in parallel on a single CPU, unlocking RL and MPC workloads without a GPU.

LiteReality-Agent turns iPhone LiDAR scans of real rooms into editable, physics-ready 3D scenes represented as Python code that an agent iteratively refines.

Unitree open-sourced a 6B-parameter humanoid foundation model that runs 64 tasks with one network across grippers, dexterous hands, and full-body motion.

A hobbyist published a full DIY build kit for a Microduck-style RL biped robot, complete with a prebuilt SD image and MuJoCo training environment.

Unitree's UnifoLM-X2-1.0 lets humanoid robots spar autonomously by predicting the next few seconds of physics in real time.

A new hybrid Structure-from-Motion framework from NAVER Labs unifies real-time SLAM and offline reconstruction, beating even calibrated systems while running uncalibrated.

Google Research and HHMI Janelia released a wiring diagram of 166,000 neurons and 125 million synapses spanning the male fruit fly brain and nerve cord.

Runway's new general world model streams continuous 720p video and 48kHz audio in real time, taking text prompts and camera input as you play.

World Labs unveiled Atlas, an omni world model that generates 1440p video with pixel-perfect camera control and reconstructs scenes in 3D from a handful of images.

Pollen Robotics open-sourced Microduck, a 25 cm biped robot brain written in Rust that walks via reinforcement learning policies exported to ONNX.

A humanoid robot jumps onto monkey bars, swings across at half a meter per second, and drops safely, guided by raw lidar and a reinforcement-learned policy.

A community port strips NVIDIA's text-to-motion diffusion model down to C++ and GGML, running SMPL-X skeleton generation on CPU or Vulkan.

Anthropic unveils a shared specification that lets AI agents discover and safely operate lab and factory hardware, cutting weeks of integration to hours.

Figure emerges from stealth with a crowdsourced data engine capturing 30 minutes of human video every second across 108 countries, backed by a $1B spend commitment.

Meta shared new benchmarks, robotics demos, and a real-world agent evaluation for Muse Spark 1.2, its coding-focused multimodal model ahead of an open-weights release.
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